Multi-Color Export: OBJ With Knitted Texture | Blender To Bambu Studio

Опубликовано: 18 Май 2026
на канале: ScrewsandCircuits
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Stop manually painting your models in the slicer! In this tutorial, I show you how to combine Knitted Textures with a specific Vertex Paint hack to get perfect, multi-material exports for Bambu Studio every time.
The key to this workflow is the Constant Falloff setting. By removing the color "bleed" in Blender, we ensure that Bambu Studio recognizes your Vertex Colors as distinct, sharp filament zones.
Texture Generation: Using Subdivision and Displace modifiers to create physical "knit" geometry.

Precision Painting: Setting Vertex Paint to Constant Falloff for razor-sharp color boundaries.

The Export: Perfect OBJ settings to preserve your color data for the slicer.

The Print: Importing to Bambu Studio and watching the filaments auto-assign.

Looking for custom 3D character assets, specialized printing workflows, or 1-on-1 Blender/CAD training? I’m available for freelance projects!
Email: [email protected]

#Blender3D #BambuStudio #MultiColor3DPrinting #VertexPaint #3DPrintingTips #BambuLab #3DModeling