🚗 Unreal Engine 5 – Make A Game: Vehicles (Ep. 05: Input Mapping)
In this episode, we dive into Input Mapping in Unreal Engine 5 to control your vehicle using keyboard, mouse, or gamepad. You’ll learn how to set up Enhanced Input, connect inputs to Blueprint or C++ logic, and get your vehicle moving with custom controls.
Perfect for beginners and intermediate devs working on racing games, open-world projects, or any vehicle-based gameplay.
🎮 What you’ll learn:
✔️ How to set up Enhanced Input Mapping
✔️ Bind actions to movement and steering
✔️ Organize inputs for different devices
✔️ Best practices for clean, scalable input systems
💡 This is Part 5 in the “Make A Game: Vehicles” series – be sure to check out the full playlist!
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