Compilation of Shot rendered in Blender. (probably 2 weeks of rendering AT LEAST)
List of techniques used
Depth of field
Fish eye
Cinematography
Golden ratio
I've made the whole environment (modelling + texturing), using some real-life Height Map from Earth and Displacement, the ships, the buildings, the Fire Simulation.
The only thing that was not made by me were the imgages/videos, and the clouds that are Open VDB.
#blender3d #blender #blenderanimation #b3d
My Specifications:
I am using a simple HP Pavilion laptop (Wish to have a decent PC one day though)
GPU: NVIDIA GEForce GTX 1050
CPU: Intel Core i5 7300HQ @ 2.50GHz
Artstation : https://www.artstation.com/yasujirows...
Website and portfolio : www.yasujirowsky.com
Instagram : / yasujirowsk. .
Twitter : /
Credits :
Klaus Johann Grobe - Discogedanken