In this Unreal Engine 5 tutorial, you’ll learn how to create a flexible AI system for your game.
We’ll cover NPC patrol behavior, a simple companion system that follows the player, and a random crowd setup to quickly populate your level with believable characters.
Everything is built using Blueprints and designed to be easy to expand for your own projects.
Cheers
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⚠️ Disclaimer:
This channel is independent and not affiliated with, endorsed, or sponsored by Epic Games.
All tools shown are free for educational purposes. No paid plugins required.
🛠 Tools used:
➤ Unreal Engine 5.7
➤ Paragon Gideon: https://www.fab.com/listings/51935254...
➤ "Hammer" (https://skfb.ly/66MVB) by FlukierJupiter is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
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📺 More Tutorials
Watch the full Unreal Engine 5 Environment playlist:
• Unreal Engine 5.7 - Procedural Vegetation ...
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