Here's a quick tutorial that covers the correct/advised way to load and switch scenes in Godot!
This system uses a modular approach, making it easy to re-use this script accross multiple projects/games.
It also makes use of the ResourceLoader's "threaded" functions, meaning that (when loading scenes) your game won't stutter since it won't have the main thread blocked.
Thanks for watching, leave a comment/subscribe if you found this video useful, and I hope you have a great week! :)
Credit:
• Godot emoji (used in thumbnail): https://toongoat.itch.io/godot-pixel-...
Links:
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• Godot Download: https://godotengine.org/
This video was recorded in Godot v.4.6.stable