Model, Texture, Fluid Simulation, Render in Blender 3.6 | Full Simulation Workflow in One Sitting!

Опубликовано: 05 Октябрь 2024
на канале: Contradiction Design
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Model and Sculpt the scene in Blender, Texture the ground, plants, rocks, etc. using Substance Painter. Then, Simulate a waterfall or streamflow in Flip Fluids. Finally, I will send the scene to my Render Farm and finish it off.

This will be a pretty fast scene, so we will see how nice we can get it to look! Thanks for stopping by!