NOODLE ARMS! Maya: using curve warp for tentacles, snakes, cables, vines and all things bendy.

Опубликовано: 30 Август 2026
на канале: CGI Tutorials (Ben Shelley)
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This is a 'quick fix' for still renders and not for animators or those looking for a versatile tentacle rig for their turbosquid model.
Tutorial starts at 1:25
Many thanks to my student for her robot model for this tutorial.