32 Style-Change Active Time Battle Part 11 Camera Target Group

Опубликовано: 29 Апрель 2026
на канале: Indie Tutorials
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Serie Detail:
This series will be a collection of tutorials to recreate Final Fantasy XIII Lightning Returns,
using Unity and the ORK Framework, this series is intended to intermediate users, I will be using custom coding to extend the Framework.

In this video we continue the battle system by adding Cinemachine Target Group

Consider supporting the channel on Patreon:
  / indietutorials  

Unity: 2020.2.1f1
ORK Framework: 2.34

My Assets:
Low Poly Hunter: https://bit.ly/37CTcCQ

Links:
Get Unity: https://store.unity.com/download-nuo
Get ORK Framework: https://bit.ly/2FVwivb
Try it for free: https://bit.ly/3mY1utu

Discord:  / discord  

Disclaimer:
Copyright Assets used in this series are for fan art and educational purpose only, there will be no distribution.

Music by: Sirius Beat`s "As You Were":
  / asyouwere  

Table of Contents:

00:00 - Introduction
00:32 - Cinemachine Setup
09:27 - BattleManager Script
25:45 - Testing Target Group
28:33 - Bug Fixing
29:33 - Final Test