=== General Info ===
MDL file type ID: IDST
MDL file version: 48
MDL stored file name: "crab.mdl"
MDL stored file size: 1 736 bytes
MDL actual file size: 1 736 bytes
MDL checksum: 5483EF14
=== Model Files ===
"crab.mdl"
"crab.phy"
"crab.dx90.vtx"
"crab.vvd"
=== Material and Texture Info ===
Material Folders ($CDMaterials lines in QC file -- folders where VMT files should be, relative to game's "materials" folder):
"models\objets\prop_crab\"
Material File Names (file names in mesh SMD files and in QC $texturegroup command):
(Total used: 1)
"prop_crab"