Parent Mesh to Tracker is a huge time saver when adding proxy geometry to your 3D solves. SynthEyes makes it easy to parent geometry meshes directly to solved tracker points. This essential technique is perfect for creating set extensions, blocking out layouts, and managing complex scenes with ease.
Kalvin Kingdon shows how to use this tool, from basic parenting to more advanced applications. This includes pivot adjustments, scene scaling, and iterative solving. Automatically update the position of your meshes with each solve, eliminating the repetitive task of manually repositioning geometry. This essential technique will save you time on your very next solve.
Download a free trial of SynthEyes at borisfx.com : https://borisfx.com/products/syntheyes/
// K E Y P O I N T S //
⦁ Parenting Meshes: Use the "Parent Mesh to Tracker" button to link geometry directly to a 3D tracker, ensuring it follows the tracker's solved position.
⦁ Zeroing Translations: Understand the difference between simply parenting and simultaneously parenting and snapping the mesh.
⦁ Iterative Workflow: Add constraints or change distortion parameters—and have all parented meshes automatically snap to their new correct positions.
⦁ Scene Adjustments: Parented meshes intelligently react to changes in the scene, such as adjustments to focal length or distance constraints, maintaining their relative positions and saving significant manual work.
Learn more about SynthEyes here : https://borisfx.com/products/syntheyes/
// D I S C O R D C H A N N E L //
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