Let's talk about text, baby. Though video games are usually seen as being about action and player inputs, they convey a lot of information through on screen text - subtitles, HUDs, menus. And a lot of the time that text is tiny and hard to read if you're sitting across the room from your TV. This is an overview of some of the text size problems games have, when they started and some tips on how to fix them.
Check out GameAccessibilityGuidelines.com for a great resource on making games accessible. http://gameaccessibilityguidelines.com/
Microsoft has recently shared their XBox Accessibility Guidelines https://docs.microsoft.com/en-us/gami...
Also check out Can I Play That? for accessibility-focused game reviews.
http://www.caniplaythat.com/
#VideoGames #accessibility #TextSize
Intro artwork, logo and banner by: @theMagdalenRose
"Cantina Blues" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...