ClosestPoint and ContactPoint Collision in Unity

Опубликовано: 17 Май 2026
на канале: Immersive Limit
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Learn how to use GetClosestPoint() for colliders and ContactPoints for collisions to respond to collisions to specific points on your GameObject in Unity. You'll be able to detect whether a specific point has hit a collider or is inside of a trigger.

Source Code:
https://www.immersivelimit.com/tutori...

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