Learn how to use GetClosestPoint() for colliders and ContactPoints for collisions to respond to collisions to specific points on your GameObject in Unity. You'll be able to detect whether a specific point has hit a collider or is inside of a trigger.
Source Code:
https://www.immersivelimit.com/tutori...
Follow These For Updates +
Immersive Limit Facebook: / immersivelimit
Immersive Limit Twitter: / immersivelimit
Subscribe to the YouTube channel too!
Connect with Us! +
Adam's Twitter: / aktwelve
Adam's LinkedIn: / arkelly12
Kayla's Twitter: / kayladkelly
Kayla's LinkedIn: / kayladk
More Ways to Connect +
http://www.immersivelimit.com/connect