The legendary story of one working woman in the 80's!
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Ms. Pac-Man
from https://en.wikipedia.org/wiki/Ms._Pac...
Ms. Pac-Man is an arcade video game from the Golden Age. It was produced by Illinois-based Midway Manufacturing corporation, the North American publisher of Pac-Man. Ms. Pac-Man was released in North America in January 1982,[1] and is one of the most popular arcade video games of all time. This popularity led to its adoption as an official title by Namco, the creator of Pac-Man, which was released in the United States in late 1980. Ms Pac-Man introduced a female protagonist, new maze designs, and several other improved gameplay changes over the original Pac-Man. Ms. Pac-Man became the most successful American-produced arcade game, selling 115,000 arcade cabinets.[2]
Ms. Pac-Man was originally conceived as an enhancement kit for Pac-Man called Crazy Otto, created by programmers employed at the General Computer Corporation (GCC).[5] While Crazy Otto was under development, GCC settled a lawsuit with Atari over their Missile Command conversion kit Super Missile Attack. Part of the settlement terms barred GCC from selling future conversion kits without consent from the original game manufacturer.[6]
Rather than scrapping Crazy Otto entirely, the programmers chose to present the completed game to Midway, Namco's American distributor of Pac-Man. Midway had become impatient in waiting for Namco to release its next Pac-Man game (which would be Super Pac-Man), and were enthusiastic that such a game had come to their attention. They bought the rights to Crazy Otto and worked with GCC and Namco to prepare the game for release. In final development the game's name and characters experienced multiple changes. Sprites, text, and minor game elements were altered to better reflect the Pac-Man series. The game was initially titled "Super Pac-Man," containing Pac-Man as the lead character. Inspired by the cutscenes of Crazy Otto featuring Crazy Otto's female counterpart, the lead character was made female and the game was renamed Pac-Woman. That name was dropped for the name Miss Pac-Man was chosen, but because of the family imagery in the third intermission, protests were feared about the Pac-couple having a Pac-baby out of wedlock. The name was changed to Mrs. Pac-Man, and then finally to Ms. Pac-Man, which rolled off the tongue easier. These later changes (Miss, Mrs., and Ms.) all occurred within 72 hours of actual production.[7]
According to one estimate a majority of Pac-Man players were women.[8] Shortly before release, Stan Jarocki of Midway stated that Ms. Pac-Man was conceived in response to the original Pac-Man being "the first commercial videogame to involve large numbers of women as players" and that it is "our way of thanking all those lady arcaders who have played and enjoyed Pac-Man."[9] The game was later awarded the Certificate of Merit as runner-up for Coin-Op Game of the Year at the 1982 Arcade Awards held in January 1983.[10]