Creating a video game can be quite a complex task: more than developing the game's logic, you might want to give your players the ability to synchronize their high score across multiple devices, check their friend's scores and maybe even get some cool seasonal bonuses/power-ups.
In this 10 min video, Rosário shows game developers how to:
use Firebase Auth to authenticate the players of their game
use Cloud Firestore to store the players' high scores
use Remote Config to control the game's difficulty
Additional Links:
Create a Firebase Project: https://firebase.google.com/docs/proj...
Add Firebase to your Unity game: https://firebase.google.com/docs/unit...
Learn More about Firebase Auth: https://firebase.google.com/docs/auth
Learn More about Cloud Firestore: https://firebase.google.com/docs/fire...
Learn More about Remote Config: https://firebase.google.com/docs/remo...
Mecha Hamster on GitHub: https://github.com/google/mechahamster
Firebase Pricing: https://firebase.google.com/pricing