Redshift Workflows in Maya, Houdini, Blender, & ZBrush 1/4
Join us for a special series of Redshift workshops, that show you how to create visually stunning renders for a range of Digital Content Creation host applications.
Each week the Maxon Training Team will showcase essential techniques to help you get the best performance and quality balance for your production, with our industry experts showcasing powerful Redshift workflows for Maya, Houdini, Blender and ZBrush.
Week 1- Monday 9th Jan 2023: Redshift 3D & Blender
Master trainer Lionel Vicidomini will show you how to get up to speed with Redshift for Blender. Using proxies and the native tools of Blender, you can take advantage of the wonderful speed of Redshift to accelerate your interior renderings or your motion design piece!
00:00:00 Welcome
00:00:55 Housekeeping
00:03:28 Series overview
00:04:00 About Blender
00:04:58 __ Intro Blender
00:05:45 __ Today's Scene
00:07:09 How to install RS3D
00:09:38 __ Redshift Plugins
00:10:45 __ In Blender
00:10:57 __ Color Management
00:11:55 __ OCIO and ACES
00:13:24 Quick Redshift 3D demo
00:15:31 __ Adding Physical Sky
00:16:02 __ Enable RS 3D GI
00:17:08 __ Add RS3D Material
00:19:02 __ Material Node Panel
00:21:19 __ Environment, World
00:23:03 __ RS Maxon Noise Node
00:24:10 __ Render Region
00:25:48 __ Final Output, IPR
00:26:55 __ Unified Sampling
00:28:21 __ Enable Automatic Sampling
00:28:34 __ Safe Start Up File
00:30:00 __ Dome Light v Environment
00:34:28 RS3D Production Session
00:36:21 __ Physical Sky, GI
00:38:33 __ RS Distant Light [Sun]
00:40:14 __ Speed and Nvidia Driver [1]
00:41:30 Q Mixing nodes (Cycle and RS)
00:42:12 __ Speed after restart [2]
00:42:53 __ Shadow Softness
00:43:23 __ Fake Bounce Light
00:45:40 __ Square v Rectangle
00:47:11 __ Simple Material example
00:48:04 __ Apply RS Texture, "Solo"
00:49:45 __ RS Texture, Roughness, Raw
00:50:13 __ Bump Map, Normal, Raw
00:51:23 __ Node out Color Correction
00:53:14 __ RS Ray Switch, GI
00:56:00 RS Proxy Workflow
00:57:10 __ Produce in Cinema 4D
00:57:23 __ Export as RS Proxy
00:59:04 __ Import to Blender
00:59:41 __ Proxy Display Mode
01:00:23 __ Relative v. absolute path
01:01:12 __ Render with RS Proxy
01:03:02 __ Define RS Proxy ["scene"]
01:04:24 Final Scene and discussion
01:04:40 __ Blender Info Console
01:05:05 __ Some Render Settings
01:06:22 __ Final Rendering, Comp.
01:06:38 __ Node Tree discussion, Tips
01:11:18 Tip IPR Undersampling
01:12:25 Housekeeping
01:13:36 Thank you and bye!
Register free: https://attendee.gotowebinar.com/regi...