Recreated the famous intro scene of one of my favourite games Silent Hill 2.
I decided to remodel this environment in Blender, texture it in Quixel Mixer and Substance Painter then importing it into Unreal Engine 5 and mess with the lighting to create the mood of Silent Hill 2 and it was a bit of a fun challenge.
The trees are from a pack from the marketplace which have been created in SpeedTree. The Lake is just a simple plane with a zero roughness value and animated waves in the normal map.
The Mountain is an older mountain from my Gaea projects. I didnt care to give it a texture since it is covered in fog and not getting much skylight.
Used Lumen lighting with some post processing.
Sky is an HDRI. I also used a directional light to get the reflection I wanted from the road and puddles but I put the scattering size in the exponential height fog to zero to hide the sun.
www.artstation.com/janbenkwitz