👻 Live Game Dev Series - Project Setup and Prototyping Core Mechanics.
From basic player movement to setting up the dark atmosphere — it’s all happening live and unfiltered.
🎮 In this episode (EP03), I am going to talk about and work on new plans for the prototyping to the game.
💡 Technologies Used:
Unreal Engine 5.5
Blueprint
C++ (light scripting, blueprint interactable)
🛠️ Series Goals:
Build a full, playable horror experience
Cover AI, core systems, stealth, puzzles, and more
From building to polishing and publishing the game
🔗 External Links:
Discord: / discord
Ko-Fi: https://ko-fi.com/arkmith
Instagram: / arkmithdraws
Game Link: (This will be updated at the time I release the prototype, demo, and full game.)
👋 Want to ask questions live? Catch the next stream
📅 Stream Schedule: [Mon - Sat] [9:30 am UTC]
🔔 Subscribe for more live dev sessions and join the journey:
/ @arkmithcreations
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🎧 Music Used For Overlays:
A Dream Within a Dream by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...
Source: http://www.twinmusicom.org/song/301/a...
Artist: http://www.twinmusicom.org
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#unrealengine #gamedev #horrorgame #livestream #indiegames #ue5 #letsbuild
#letsbuildahorrorgame