Trainz - Content Creation - #31 - Part 1 - Bogey Creation

Опубликовано: 17 Апрель 2026
на канале: N3V Games
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In this tutorial we cover how to animate your bogey using a parent child structure for dummies and meshes (part 2 covers “skin” modifiers for animation). We then continue to create the Trainz asset and import this asset into TrainzContent.

If you want to know something more on the topic or wish for us to demo anything else for you that is not outlined in this video or other videos, please post on the Trainz forums and I'm sure we will sort it out. https://forums.auran.com/trainz/showt...

Hope you enjoy the TV stream and for all those wanting to catch us on The Trainz Channel you can find us on Twitch TV here:   / trainz_simulator  

Trainz Simulator
http://trainzportal.com/