Learn to code a Minecraft mod from scratch in this complete tutorial series! In this episode, we create some custom tools, each with their own unique values and properties!
CORRECTION: For repairMaterial, I used RegistryHandler.RUBY_SWORD.get() when I should have accessed RegistryHandler.RUBY.get(). This will allow us to use our ruby items to repair any of our items in an anvil.
-- Important Links --
● Tool JSON: https://pastebin.com/eAWf7iiD
● Tool Properties: https://mcreator.net/wiki/how-make-tool
● Tool Damage: https://minecraft.gamepedia.com/Damage
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● GitHub Repository: https://github.com/TechnoVisionDev/Mi...
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● Chill Out Media - Minute Mix
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