In Unity v5.3.1f1 you might see this warning 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene'. I'll show you how to fix this. I'll also purposefully introduce error messages into the process and show you how to fix those as well.
If you want to jump ahead to the fix, it's at 11:26. For everyone else, I'm going to create two scenes. They will each have a UI text to indicate which scene is loaded and a UI button to switch between the two.
View Code: http://www.tagarcade.com/code/Tip_201...
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