In my last three videos, I was going to continue with the Dynamic Action Capability System smoothly until I ran into problems like orienting the jumps in directions in addition to attacking. So, I decided to use my old print from three years ago. If you have questions, by all means, please write them down in the comment section below. I appreciate it if you be more respectful of these comments. I hope you learn something. ;).
Check out my socials:
Patreon: / rethmae_azure_3747
Twitter: / prethmae1
Discord: / discord
Take a look at my channel here:
/ @pierre-andremathieu3753
Full Playlist:
• Unreal Engine Devil May Cry Style Series
Disclaimer:
I do not own images used in thumbnail or music. All credits are for creators publishers.
Unreal Engine: Devil May Cry Style Barebones Blueprint:
https://www.patreon.com/rethmae_azure...
There'e also a Mediafile for it: https://www.mediafire.com/file/wyrwvx...
Stylized Ninja:
https://www.fab.com/listings/99694d71...
Undead Shinobi:
https://drive.google.com/file/d/17O-I...
#Pierre-André Mathieu
#Devil May Cry Style
#Unreal Engine
#ue5
#hackandslash
#actiongames