In this video, I'll show you everything you need to know about how to use Godot's built-in Expression class!
By the end of this video, you'll have a script that will be able to execute expression strings or GDScript snippets without having to create an entirely separate script!
Watch until the end to find out the benefits of using Expressions in your Godot project!
If you enjoyed the video, leave a like :)
Thanks for watching, and I hope you have a great week!
LINKS:
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/ discord
/ queble_game_dev
/ queblegames
Book a 1 on 1 Godot tutoring session:
https://www.fiverr.com/s/o8Wq7AG
Official Documentation:
https://docs.godotengine.org/en/stabl...
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TIMESTAMPS:
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0:00 Intro + Showcase
0:31 Basic Code Setup
3:24 More Advanced Usage
5:53 Calling Autoload Methods from Expressions
6:53 Important Notes!
7:54 Outro, thank you for watching! :)
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Join this channel to get access to perks:
/ @queblegamedevelopment4143
This video was recorded in Godot v.4.4.dev6, but most of these methods should work in all versions of Godot 3 and 4.