🎬 Early access sneak peak of StudioTwin's Material Toolkit
StudioTwin's Texture to Material takes a texture and uses AI to generate a fully configured PBR material in Unreal Engine with the albedo, normals, roughness, metalness and heightmap.
Instead of hunting for the right PBR material, you can now create one from any texture image on the internet.
Detailed walkthroughs coming soon!
🌐 Get started for free at: https://studiotwin.ai/?utm_source=you...
📖 For detailed guidance and tips, check out our docs: https://docs.studiotwin.ai/?utm_sourc...