As part of our weekly unity tips roundup we collected five contributions from the last week to present them in video form to you!
This week we featured tips by:
00:52 Make the player visible when behind obstacles
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01:35 show the disabled sprite of a button to deactivate it
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02:03 Use MenuItem tocreate a menu hierarchy
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02:55 "Enter Play Mode Settings"
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03:47 don't forget that OnValidate() is not called in a build
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04:29 use ToArray to create a copy and iterate through it
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