Learn how to model a realistic, low-poly palm tree from scratch in Blender — perfect for games, animations, or stylized environments. In this beginner-to-intermediate tutorial, we’ll go step-by-step through modeling, bending with modifiers, UV unwrapping, Photoshop texture creation, alpha mapping, and final layout.
This tutorial is recorded in Urdu for easier understanding of native speakers but follows universal modeling workflows.
🎓 What you’ll learn:
Modeling a low-poly palm tree trunk & leaves
Using the Simple Deform (Bend) Modifier
Creating seamless bark and leaf textures in Photoshop
Making an alpha map for transparency
UV unwrapping and texture mapping
Organizing assets for game-ready setup
🔧 Tools Used:
Blender (3D modeling & UV mapping)
Photoshop (Texture creation)
Whether you're a game dev, 3D artist, or Blender enthusiast — this class is a must-watch!
How to make a palm tree in Blender?
Low poly palm tree modeling tutorial
Game-ready tree modeling in Blender
Blender alpha map tutorial for leaves
How to texture a palm tree in Blender?
Blender Urdu tutorials for beginners
How to bend mesh using Simple Deform in Blender?
Palm tree UV unwrapping and texturing
Create seamless bark and leaf texture in Photoshop
Blender low-poly vegetation tutorial
UV Squares Addon: https://github.com/Radivarig/UvSquares
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