This tutorial will briefly explain what VisualEnvironments are and how to go about editing them.
More Frosty tutorials: • Frosty Tutorials
Links mentioned in video:
Property overrides tool: https://zhpete.gitlab.io/frosty-prope...
"Lighting Mirror's Edge Catalyst" GDC talk: • Lighting Mirror's Edge: Catalyst
Physically based sky dev talk (starts at 1h17m52s): • Physically Based Shading in Theory an...
Other useful links:
Frosty website: https://frostytoolsuite.com/
Frosty Discord: / discord
Sorry for my horrible mic quality!
Social links: https://zhpete.gitlab.io/
Chapters
00:00 Intro
00:20 VisualEnvironment blueprints
01:25 How VEs apply and stack
01:47 PropertyOverrides
03:12 Demo
03:50 The sky