CREATING WALL MURAL USING DISPLACE MODIFIER IN 3DS MAX

Опубликовано: 02 Март 2026
на канале: Lomos
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Content of the video:
1. Creating a plane with good segments.
2. Add the modifier displace.
3. Increase the strength amount to extrude the design.
4. Convert the object into editable poly and select it's edges.
5. Create one more plane and repeat the process.
6. For adding multiple texture add uvw mapping.
7. You can make use of any texture/design

Thank you Autodesk for 3DS Max software.

DOWNLOAD LINK - https://www.autodesk.com/products/3ds...

Go through our previous 3DS Max tutorial videos.

Day lighting in 3ds max -    • Day lighting and HDRI lighting in 3DS Max  

Creating and interior scene

Part 1 -    • Creating an Interior Scene in 3Ds Max Part -1  

Part 2 -    • Creating an Interior scene using 3DS Max. ...  


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