Follow up to the previous video:
A slightly modified approach works for image textures in normal UV space as well.
This has some small artifacts here and there, but works well enough
Again, keep in mind, this needs more work to be fully automated.
https://gumroad.com/l/DECALmachine
https://blendermarket.com/products/DE...
https://machin3.io/DECALmachine/docs