Core Dump: Day 2 - Part 3

Опубликовано: 15 Март 2026
на канале: Insomniac Games
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0:00:00 How do we approach VR?

Abdul Bezrati (Senior Engine Programmer - Insomniac Games)
Bob Sprentall (Engine Programmer - Insomniac Games)
David Neubelt (Lead Programmer, Ready At Dawn Studios)

0:30:11 Build systems.

Bob Sprentall (Engine Programmer - Insomniac Games)
Garret Foster (Tech Director, Ready At Dawn Studios)
Chris Butcher (Tools Engineer, Bungie)

1:00:30 What internal tools have we needed to develop to solve engine or tools related issues?

Jonathan Garrett (Lead Engine Programmer - Insomniac Games)
Andreas Fredriksson (Lead Engine Programmer - Insomniac Games)
Bob Sprentall (Engine Programmer - Insomniac Games)
Jim Hill (Software Engineer, Dreamworks Animation)

All Day 1:    • Core Dump: Day 1 (2016)  
All Day 2:    • Core Dump: Day 2 (2016)