In this tutorial, a continuation of both my Weapon System tute and my True First Person Shooter series, I'll show you how to set up a system that switches weapons and cycles through your available weapons.
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Part 1: • How To Make A True First-Person Shoot...
Part 2.1: • How To Make A True First-Person Shoot...
Part 2.2: • How To Make A True First-Person Shoot...
Part 3: • How To Create Your Own First Person A...
Part 4.1: • How To Make A True First-Person Shoot...
Part 4.2: • How To Make A True First-Person Shoot...
Part 5: • How To Create A Weapons System With S...
Part 6: • How To Make A True First-Person Shoot...
Part 7: • How To Draw A Line Trace From The Bar...
Part 8: • How To Make A True First-Person Shoot...
Part 9: • How To Make A True First-Person Shoot...
Part 10: • How To Set Up Directional Movement - ...
Part 11: • How To Set Up Switching Between Weapo...
Part 12: • How To Make A True First-Person Shoot...
Part 13: • How To Make A True First-Person Shoot...
Timestamps:
0:00 - Intro
0:53 - Add has? booleans
2:05 - Start setting up weapon switching logic
11:05 - Cycling though weapons
20:00 - Demo and outro