I Built a Fan Game from Scratch in 1 Year on Unreal Engine 5 | Illidan Demon Hunter Concept

Опубликовано: 12 Июль 2026
на канале: komaridse
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I Built a Fan Game from Scratch in 1 Year on Unreal Engine 5 | Illidan Demon Hunter Concept

Play the game here
https://komaridse.itch.io/demon-hunte...

Hi! In this video I’m showing the result of my one-year journey into game development.

I built a complete playable game concept — “Demon Hunter The Game” — from scratch using Unreal Engine 5. This project was created as my final диплом project after completing a full game development course.

During this year I went through the entire game development pipeline:
• level blocking and environment creation
• gameplay mechanics and combat systems using Blueprints
• lighting with Lumen and environment detailing with Nanite
• cutscenes, camera work and basic cinematic storytelling
• optimization and final playable build

The project is inspired by dark gothic fantasy and my own interpretation of Illidan Stormrage’s story.

What you’ll see in this video:
• full gameplay walkthrough
• in-game cinematics
• environment and lighting showcase (Lumen, Nanite)
• examples of Blueprint-based gameplay logic

This project represents my growth as a game developer and technical artist.
Feedback is very welcome!

This project was built as a personal / educational game dev project in Unreal Engine 5.
If you are a game developer or recruiter — feel free to ask questions in the comments.

ArtStation (game locations)
https://www.artstation.com/artwork/bg...
https://www.artstation.com/artwork/YG...
https://www.artstation.com/artwork/6L...

Reference God of War Axe mechanic tutorial
   • Let's Make - God of War's Leviathon Axe Throw  

Donation
https://www.donationalerts.com/r/koma...

Telegram
https://t.me/komaridseart

boosty
boosty.to/komaridse

ArtStation
https://www.artstation.com/komaridse

Subscribe to my channel
   / @komaridse  
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Steam Trade (Donate)
https://steamcommunity.com/tradeoffer...

00:00 - The beginning
00:48 - Pre-production
02:44 - Mechanics at Bluprints
03:50 - Play Tests
04:21 - Visual and Finalizing of the project
09:24 - About the course
11:45 - Conclusion