I Built a Fan Game from Scratch in 1 Year on Unreal Engine 5 | Illidan Demon Hunter Concept
Play the game here
https://komaridse.itch.io/demon-hunte...
Hi! In this video I’m showing the result of my one-year journey into game development.
I built a complete playable game concept — “Demon Hunter The Game” — from scratch using Unreal Engine 5. This project was created as my final диплом project after completing a full game development course.
During this year I went through the entire game development pipeline:
• level blocking and environment creation
• gameplay mechanics and combat systems using Blueprints
• lighting with Lumen and environment detailing with Nanite
• cutscenes, camera work and basic cinematic storytelling
• optimization and final playable build
The project is inspired by dark gothic fantasy and my own interpretation of Illidan Stormrage’s story.
What you’ll see in this video:
• full gameplay walkthrough
• in-game cinematics
• environment and lighting showcase (Lumen, Nanite)
• examples of Blueprint-based gameplay logic
This project represents my growth as a game developer and technical artist.
Feedback is very welcome!
This project was built as a personal / educational game dev project in Unreal Engine 5.
If you are a game developer or recruiter — feel free to ask questions in the comments.
ArtStation (game locations)
https://www.artstation.com/artwork/bg...
https://www.artstation.com/artwork/YG...
https://www.artstation.com/artwork/6L...
Reference God of War Axe mechanic tutorial
• Let's Make - God of War's Leviathon Axe Throw
Donation
https://www.donationalerts.com/r/koma...
Telegram
https://t.me/komaridseart
boosty
boosty.to/komaridse
ArtStation
https://www.artstation.com/komaridse
Subscribe to my channel
/ @komaridse
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Steam Trade (Donate)
https://steamcommunity.com/tradeoffer...
00:00 - The beginning
00:48 - Pre-production
02:44 - Mechanics at Bluprints
03:50 - Play Tests
04:21 - Visual and Finalizing of the project
09:24 - About the course
11:45 - Conclusion