Introducing our new game "Samago" 🐸☁️

Опубликовано: 13 Июль 2026
на канале: Melix Games
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In this video, I’ll show you how to create a basic anonymous login system using Unity Cloud and build a cloud save system, perfect for mobile game developers or anyone learning game development. We’ll also dive into how to set up an inventory system for our upcoming frog platformer, Samago. Whether you're a beginner in game development or looking to level up your skills, this tutorial will guide you step-by-step through building these essential backend systems.

If you're interested in how to make games or how to create a backend for your indie game, this video will be helpful, especially if you're working on mobile games for Android or iOS. In this devlog, you’ll learn how to build features like cloud saving and inventory management, which are key components in creating a polished mobile or endless runner game. It's the perfect tutorial for game developers looking to create competitive, online features like those found in Samago.

Whether you're just starting out with Unity or you’re experienced in indie game development, follow along for more tutorials on how to create your own games and backend systems. We’ll be covering everything from beginner tutorials to advanced game development tips to help you build and release your own indie game.

Don’t forget to wishlist Samago on Steam: https://store.steampowered.com/app/32...

Samago will be available on Android, iOS, and Steam this year! It’s an endless 2D platformer with a unique 24-hour twist—each level is live for just 24 hours, giving players a fresh challenge every day. Compete to reach the top of the leaderboards or practice in a mode where the layout changes after each death. Whether you're learning how to create a game or love playing competitive mobile games, Samago is one to watch!

Thanks for joining me in this video! Drop a like if you enjoyed it and subscribe for more devlogs and game development tutorials. I hope you have a relaxing day and enjoy the journey of learning how to make games.