Demonstration of the simple lens flare effect made with Spine. Here, all the parameters of the flare objects (excluding transparency) are controlled by one main bone. Sizing and reflection inheritance is disabled for the child bones, so they only shift position and angle according to the compression (and rotation) of the parent bone. Also, in setup mode, I added different rotation values to some bones so that they automatically rotate at different speeds. I used a few transform constraints to vary the individual flare shapes, animating the size of only one bone. Lens flare consists of only 3 white images, then I duplicated them and edited the color property of the attachments (not the slots). Also note that size of the original images can be really small, since they are soft and in the additive blending mode. I am attaching a project file, perhaps useful as an idea for a more complex effect.
Spine project - https://drive.google.com/file/d/1AtHt...
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Adventures by A Himitsu / a-himitsu
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