Publisher/Subscriber as message router for my game

Опубликовано: 01 Апрель 2026
на канале: Smok Code
755
20

Design Patterns in practice make much more sense than dry reads. See for yourself how Publisher/Subscriber forwards data from network to correct message handlers. No clutter and repeated code. Heck, all you have to do is to add an attribute to a method and it just works!

Want to get your hands on the publisher class? Use this link to get latest correct version:
https://drive.google.com/file/d/1Nnrd...