How to switch the dialogs UI with no code in the Unity?
Pre-conditions:
Unity 2019.4.17f1
2D project template
To repeat:
1. Choose "SelectNick" game object
2. Remove the check mark in the inspector
3. Attach "OK" sprite to the next button to make it clear
4. Choose "StartMenu" game object
5. Select start Button
6. In the inspector under the "Button" section find "On Click ()"
7. Press the "+" there
8. Move "SelectNick" game object in the field beneath "Runtime Only" ("None (Object)")
9. In the function menu ("No Function") choose GameObject
10. Then choose "SetActive(bool)"
11. Press "+" one more time
12. Move "StartMenu" game object in the field beneath "Runtime Only" ("None (Object)")
13. In the function menu ("No Function") choose GameObject
14. Then choose "SetActive(bool)"
15. Place the check mark to the right side of the previous field