In this video, we go over changing our Voxels back into a single integer, but configuring a system to hold 4 bytes throughout the value! We also fix some bugs that were affecting the terrain manipulation system.
Sorry for this video being a little lackluster, my personal life has gotten much busier over the past few weeks and I don't have as much time to spend working on this project. Videos will definitely keep coming, but they won't be on a fixed weekly schedule anymore. If anyone is possibly interested in some networking tutorials, feel free to let me know down in the comments below!
Github Repo:
https://github.com/pixelreyn/VoxelPro...
My Links:
Patreon: / pixelreyn
Discord: / discord
Twitch: / pixelreyn