ArmA2 OA 3D Editor Part 2

Опубликовано: 26 Июль 2026
на канале: Dany Mitchel
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In part 2 I will be explaining how to edit the mission.sqf so that the 2D editor can read it as a script

Due to the Amount of stupid questions I keep getting I have to Disable the Comment Function
Part 1 can be found here
   • ArmA2 OA 3D Editor Part 1  

Part 3 can be found here:    • ArmA2 OA 3D Editor Part 3  

Sample missions download: http://www.mediafire.com/file/s4v7lle...

This is the code used to edit the files to get it to run in 2D editor

if (isserver) then {execVM "mission.sqf";};

setAccTime 0.0;

setAccTime 1;