In part 2 I will be explaining how to edit the mission.sqf so that the 2D editor can read it as a script
Due to the Amount of stupid questions I keep getting I have to Disable the Comment Function
Part 1 can be found here
• ArmA2 OA 3D Editor Part 1
Part 3 can be found here: • ArmA2 OA 3D Editor Part 3
Sample missions download: http://www.mediafire.com/file/s4v7lle...
This is the code used to edit the files to get it to run in 2D editor
if (isserver) then {execVM "mission.sqf";};
setAccTime 0.0;
setAccTime 1;