This is Tom van der Zanden's Unbandaged Helicopter Skewb which combines the cuts of a Skewb (vertex turning) with a Helicopter Cube (edge turning) and slices some internal Helicopter Cube parts into two pieces to allow more jumbling moves.
From a solving perspective this puzzle is fundamentally different than either a Helicopter Cube, Helicopter Skewb, or Skewb. It is most related to Eric Vergo's Unbandaged Helicopter Cube but the Skewb cuts add additional jumbling and bandaging in the edges which makes it a different solving experience.