GameMaker Studio 2: Animations using a spritesheet only

Опубликовано: 22 Февраль 2026
на канале: GameMaker Rob
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In my Isometric Tactics Battle series, I made 400 sprites resources for the characters (20 characters with 20 sprites each). It was laborious and a pain in the bum, and I'll now show you a MUCH better method.

With just one spritesheet, and a few dozen lines of code, every image from the spritesheet is turned into a sprite, with the correct frames going to the correct sprite.

!!! This is really for people following the Isometric Tactics Series but the method will work for other people, you might not realise how to access the sprites though. If there is enough interest I'll make a separate stand alone video !!!

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