NVIDIA RTX Path Tracing Overview

Опубликовано: 05 Март 2026
на канале: NVIDIA Game Developer
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Real-Time Path Tracing is now more accessible to developers and will accelerate the creation of ultra-realistic game worlds. Watch this overview to see the technology that makes this rendering advancement possible, the components in the newly released NVIDIA RTX Path Tracing SDK and tips for getting started today.

Download RTX Path Tracing SDK: https://bit.ly/43smLS4

Explore presentations from GTC that dive into Path Tracing:
How to Build a Real-time Path Tracer: https://bit.ly/3GzL1b8
Advancing Real-Time Path Tracing with Neural Radiance Cache: https://bit.ly/3miMBHK

Technical References:
RTXDI: https://developer.nvidia.com/rtx/ray-...
RTXGI: https://developer.nvidia.com/rtx/ray-...
NRD: https://developer.nvidia.com/rtx/ray-...
DLSS: https://developer.nvidia.com/rtx/dlss
SER: https://developer.nvidia.com/rtx/path...
ReSTIR-DI: https://research.nvidia.com/publicati...
ReSTIR-GI: https://research.nvidia.com/publicati...
ReSTIR-PT: https://research.nvidia.com/publicati...
ReGIR (chapter 23): http://www.realtimerendering.com/rayt...
NRC: https://research.nvidia.com/publicati...
PSTF: https://arxiv.org/pdf/2005.07547.pdf
NVRHI and Donut: https://developer.nvidia.com/blog/wri...
Mr Zyanide's blog (ReSTIR): http://www.zyanidelab.com/
Kajiya renderer (ReSTIR-GI): https://github.com/EmbarkStudios/kaji...