How Do I Render: Human Skin (Renderman & Maya)

Опубликовано: 14 Февраль 2026
на канале: Small Robot Studio
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This week we have a look at creating human skin. First we'll explore how to use pores to make the skin more believable, then have a look at how to texture the skin focusing on tones and complexion. Finally we'll jump in to Maya and have a look at Renderman's Sub Surface Scattering model, set up a basic shading network with our textures and apply sub surface scattering.

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