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  2. Druid Mechanics

UE4 C++ | Procedural Generation Series | 13 - Horizontal or Vertical Split

Опубликовано: 12 Октябрь 2024
на канале: Druid Mechanics
963
34

UE4 C++ | Procedural Generation Series | 13 - Horizontal or Vertical Split

We now make the determination whether we should split horizontally or vertically.

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