Unity 3D: Mouse Flight Controller Source Released

Опубликовано: 19 Март 2026
на канале: Why485
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The source code for this is now released for anybody to look at. This style of mouse control is in my opinion the best and most robust way to fly a plane with a mouse, especially those using realistic physics.

https://github.com/brihernandez/Mouse...

Since the last video I added some keyboard overrides. Sometimes you want to manually do a maneuver for whatever reason. Whenever you are do roll input, the roll channel of the autopilot disconnects. Whenever you command pitch input, the pitch and roll channel disconnect. This is how War Thunder does it, and it allows you to manually roll while still being able to aim the plane around.