C++Tutorial for Beginners 58 - Aquiring Simple Direct Media Layer

Опубликовано: 03 Ноябрь 2024
на канале: Cave of Programming
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To develop our particle simulation, we'll be using one of the many popular free C++ media/games frameworks. SDL (Simple DirectMedia Layer) doesn't offer many special facilities in the way of game programming, but it has the advantage of having been stable on many platforms for a long time. SDL allows you to work with graphics and the keyboard, which we'll be using to develop our particle simulation; it also lets you use sound if you want to. I love it.
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