Maya Shark Overlap Animation

Опубликовано: 31 Май 2026
на канале: ForgetfulMonster
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This animation is of a Shark swim cycle. It uses the animation technique called overlap.

Its done by selecting the whole animation and then copying and pasting the animation over itself offsetting it by several frames each time.

The total amount of times you copy and paste the animation is based on the number of bones you have in your model.

Each time you copy and paste your animation you de-select the highest bone in the hierarchy and continue the process.

No crits on the model please. The focus is the animation technique. (more) (less)