Add Procedural Blur In Blender's Shader Editor

Опубликовано: 20 Октябрь 2024
на канале: DECODED
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How to blur textures procedurally using Blender's shader editor. This effect works in EEVEE and Cycles. It's a bit grainy on close-ups, but it's a decent work-around until a blur node is added to the shader editor.

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