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In this video, we’ll dive into the creation of the Ghost HQ UI element using Figma, building on what you saw in my speed build video. But instead of just watching shapes move around really fast, we’ll break down the why behind the design, covering some key UI considerations along the way.
If you’re into UI design, game interfaces, or just curious about the thought process behind creating UI art then this one’s for you. Grab a cup of tea and let's go!
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