In this video, I have completely rigged a car model using Autodesk 3ds Max. The rig includes all essential controllers such as wheel rotation, steering setup, body control, suspension movement, and a master control for animation.
🔧 Rigging Features
Master control for full car movement
Body control for tilt, bounce & rotation
Automatic wheel rotation
Steering control connected with front wheels
Suspension rig using helpers & constraints
Clean rig hierarchy
Animator-friendly controls
🛠 Software Used
Autodesk 3ds Max