Explore Unity Object Pooling for Flyweight Game Objects that share common (intrinsic) data and callbacks in this video aimed towards efficient management of resources and object pools!
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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Flyweight
4:00 Flyweight Factory
8:10 Refactoring
Source code: https://gist.github.com/adammyhre/cf4...
Extensions and Utils: https://github.com/adammyhre/Unity-Utils
Assets Shown In This Video (Affiliate Links)
Advanced Dissolve: https://assetstore.unity.com/packages...
Aquarius Max Stylized Trees: https://assetstore.unity.com/packages...
Eole Foliage Shader: https://assetstore.unity.com/packages...
Epic Toon FX: https://assetstore.unity.com/packages...
Dungeon Mason Tiny Hero Duo: (FREE): https://assetstore.unity.com/packages...
Dmitriy Dryzhak Models: https://assetstore.unity.com/publishe...
Chromisu: Handpainted Forest MEGA Pack https://assetstore.unity.com/packages...
VFX Trees: https://assetstore.unity.com/packages...
Kronnect Beautify: https://assetstore.unity.com/packages...
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