Inkscape Tutorial - Animate in Spine - Caveman Game Character idle and walk cycle [part 3]

Опубликовано: 18 Октябрь 2024
на канале: 2dgameartguru
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This tutorial from 2Dgameartguru.com continues the redesign of the caveman game character from the two earlier videos.
The video shows how to arrange and export the parts in Inkscape and take them into the animation tool. In Spine, I set the key pose, add the bones and create a simple idle and walk animation.
[Spine can be found here: http://esotericsoftware.com/ ]

The same can be done in similar software to Spine. Spriter or Dragon Bones come to mind [skeletal-based animation and editors are also implemented in some game engines].

See more Inkscape and Affinity Designer tutorials on the website at http://2dgameartguru.com.


Music from Audio Library Plus https://www.audiolibrary.plus/
‘Santana’ by ‘Ason ID’